Narrative Web
Location
Historical Simulated City (Holodeck Program Setting)

City by the Bay (Dixon Hill's San Francisco)

Fog and slate skies compress the city into a single hard-edged mood: a grey day in the city by the bay. Rain-slicked sidewalks, neon halos pooled in gutters, and the metallic echo of distant streetcars shape a tangible noir metropolis. The urban fabric presses close—cracked storefronts, narrow alleys, cigarette smoke curling against glass—and the city acts as both refuge and threat for the broke gumshoe. Its textures and sounds frame ritual entrances and voiceover confession, supplying motive, atmosphere, and the ever-present risk that refuge inside fiction can fracture into danger.
1 events
1 rich involvements

Detailed Involvements

Events with rich location context

S2E19 · Manhunt
Dixon Hill: Picard’s Noir Refuge

The simulated San Francisco (1945 Dixon Hill program) is verbally set by Picard as the holodeck's milieu. It supplies period detail and cultural texture for the noir frame, functioning as the emotional and imaginative landscape Picard retreats into to rehearse decisions and avoid immediate social entanglement.

Atmosphere

Noir-tinged, nostalgic, rain-slick and smoky in suggestion — a crafted melancholy that invites focus and inward work.

Functional Role

Emotional refuge and stage for role-play; provides context for the Dixon Hill case that will occupy Picard's attention.

Symbolic Significance

Represents adaptive masking and the psychological buffer between command responsibilities and private needs.

Access Restrictions

Holodeck simulation — restricted to authorized users; requires activation/permission via ship computer.

Rain-slick streets and neon glows implied by Picard's setting line. Historical period cues (1945) that shape mood and moral codes. Framed to fit the named novel, suggesting narrative-specific imagery and props.

Events at This Location

Everything that happens here

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