Fabula
S4E7 · Election Night

Charlie Coaches Orlando to Cast His First Vote

In a small, human moment amid Election Night chaos, Charlie shepherds Orlando — a big, joking, nervy friend — through the voting process. Charlie quietly checks Orlando's preparation, offers calm permission to ask for help, and steadies him when he exits the booth. Anthony's absurd goat anecdote punctuates the beat with levity and camaraderie. The practical act (Orlando votes) functions as a miniature rite of passage and a character reveal: Charlie's caretaking authority and Orlando's restless bravado are both plainly on display.

Plot Beats

The narrative micro-steps within this event

4

Charlie quizzes Orlando about the voting materials, showing concern and support for his comprehension.

supportive to focused

Orlando asserts his confidence in his football skills, shifting the conversation from voting to his athletic future.

focused to confident

Orlando enters the voting booth, marking a transition from preparation to action.

confident to decisive

Orlando announces he voted but jokingly suggests voting again, prompting Charlie to intervene.

relieved to humorous

Who Was There

Characters present in this moment

3

Amused and affectionate; uses humor to defuse anxiety and celebrate his friend's steadiness.

Anthony stands in the line offering supporting commentary about Orlando's character and interjects the comic goat anecdote, lightening tension and reinforcing camaraderie while praising Orlando's competence.

Goals in this moment
  • Support Orlando emotionally and socially.
  • Use levity to reduce tension and keep the group relaxed.
  • Frame Orlando as competent to others present.
Active beliefs
  • Humor is an effective way to deflect embarrassment and build solidarity.
  • Shared stories (even foolish ones) bind friends and humanize the moment.
  • Praising a friend publicly protects them from ridicule.
Character traits
loyal irreverent comic protective in his own way
Follow Anthony (Toby …'s journey

Calm, responsible, quietly proud — a caretaker balancing authority and encouragement to make voting feel ordinary rather than intimidating.

Charlie stands in line with two younger friends, confirms Orlando read the ballot information, reassures him permission to ask for help, prompts him forward, and physically/verbally stops him when Orlando tries to re-enter the process.

Goals in this moment
  • Ensure Orlando successfully casts a valid ballot without embarrassment.
  • Normalize the civic process for someone nervous about voting.
  • Protect Orlando from making an avoidable error (like trying to vote twice) that would make him feel foolish.
Active beliefs
  • Voting is a simple, learnable civic duty that anyone can perform with a bit of guidance.
  • Shielding friends from public humiliation preserves dignity and builds trust.
  • Practical support matters more than lectures in moments of anxiety.
Character traits
protective pragmatic patient low-key authoritative
Follow Charlie Young's journey

Nervous concentration mixed with a proud, performative toughness; eager to belong but anxious about looking foolish.

Orlando listens to Charlie's instructions, enters the curtained booth to mark his ballot, returns announcing he voted, then impulsively says he intends to 'go again,' signaling uncertainty about the process and a blend of nerves and bravado.

Goals in this moment
  • Successfully cast his ballot and be seen as competent.
  • Avoid embarrassment in front of his friends.
  • Demonstrate that voting is another thing he can do well — like on the football field.
Active beliefs
  • He should be able to handle adult responsibilities even if he feels unsure.
  • Friend approval matters; looking foolish would be shameful.
  • Physical courage (football) should translate to confidence in other areas.
Character traits
nervy earnest prideful impulsive
Follow Orlando Kettles's journey

Objects Involved

Significant items in this scene

2
Orlando's Stolen Goat (Referential Mention)

Orlando's stolen goat is invoked as a comic anecdote by Anthony and questioned by Charlie. The goat functions purely as a narrative prop: a ridiculous, humanizing detail that undercuts the formality of voting and cements the friends' rapport.

Before: Referenced only; no physical goat present in the …
After: Still only a referenced anecdote; the story has …
Before: Referenced only; no physical goat present in the polling place; the theft is past history.
After: Still only a referenced anecdote; the story has served its social purpose and remains unaltered.
Anthony and Orlando's Cheetos for the Goat

The Cheetos are named as the snack Anthony fed the goat for three days — an absurd sensory detail that punctuates the moment with specific, comic imagery and ties the story to the characters' playful intimacy.

Before: Mentioned as part of an anecdote; not physically …
After: Remains an anecdotal detail referenced to elicit laughter …
Before: Mentioned as part of an anecdote; not physically present in the scene.
After: Remains an anecdotal detail referenced to elicit laughter and ease social tension.

Location Details

Places and their significance in this event

2
Precinct Four Polling Place West End Public Library 24th & L

The precinct/polling place provides the public, civic backdrop for the exchange: a neutral, slightly anxious space where private mentorship and small rituals of citizenship unfold. It frames the friends' interaction as a civic rite rather than merely casual banter.

Atmosphere Low-key, quietly tense but punctuated with familiar banter; the mood is practical and communal rather …
Function Public stage for private instruction — a meeting point for civic participation and a venue …
Symbolism Represents civic belonging and the transition into formal citizenship responsibilities for Orlando; underscores the idea …
Access Open to the public (voters) but administered by polling staff; not restricted to officials.
A queue of voters waiting their turn A curtained booth providing privacy Murmured conversation and the soft rhythm of people moving through the process
Polling Booth

The curtained polling booth is the immediate locus of action: it offers privacy for Orlando to mark his ballot, creates a brief physical separation that heightens the moment's intimacy, and then serves as the trigger for Charlie's corrective intervention when Orlando tries to repeat the act.

Atmosphere Private, focused, slightly claustrophobic in contrast to the line's chatter — a space for solitary …
Function Instrument of the voting ritual — provides the privacy necessary for casting a ballot and …
Symbolism A threshold between uncertainty and civic completion — stepping into and out of the booth …
Access Open to any registered voter; single-occupancy practical limitation during use.
Curtained enclosure providing visual privacy A wooden shelf or small surface for marking the ballot The brief soundscape of a pencil or pen marking paper

Organizations Involved

Institutional presence and influence

3
University of Michigan

The University of Michigan appears as an aspirational benchmark in conversation — a larger, prestigious opponent referenced to frame Orlando's athletic future and to minimize the importance of a local game.

Representation Referenced by name in casual dialogue; no official presence.
Power Dynamics Symbolic superiority — an emblem of higher-level competition that dwarfs local school rivalries.
Impact Functions as narrative shorthand for ambition and scale, highlighting social mobility themes implicit in Orlando's …
Act as a rhetorical standard of athletic prestige. Provide contrast that reduces local anxieties about performance. Reputational weight in conversation. Shared cultural knowledge of collegiate athletics.
St. Erasmus Academy

St. Erasmus Academy is invoked conversationally as Orlando's immediate weekend opponent; the school functions as a local touchstone that situates Orlando socially and athletically, giving texture to his identity in the scene.

Representation Mentioned indirectly through character dialogue and banter; no formal representative present.
Power Dynamics Symbolic — represents local competition and community status rather than institutional authority within the polling …
Impact Minimal institutional impact on the voting event; its mention underscores social hierarchies and priorities outside …
Serve as a conversational anchor for characters' identities. Function as a narrative contrast to higher-profile opponents (Michigan, Penn State). Cultural reputation within the characters' community. Social framing of Orlando's personal stakes (athletic pride and routine).
Penn State University

Penn State is named alongside Michigan to amplify the idea that Orlando's Saturday opponent is insignificant relative to the big collegiate stage he aspires to — it operates as conversational scaffolding for character identity.

Representation Evoked through dialogue only; no institutional agent present.
Power Dynamics Symbolic — represents elite competition and the broader athletic hierarchy that shapes Orlando's self-image.
Impact Reinforces social narratives about aspiration and status; does not exert direct influence on the voting …
Serve as an illustrative benchmark for athletic seriousness. Help characters contextualize Orlando's priorities outside of politics. Cultural resonance and athletic prestige invoked in casual speech. Comparative framing that influences characters' valuation of local vs. national stakes.

Narrative Connections

How this event relates to others in the story

No narrative connections mapped yet

This event is currently isolated in the narrative graph


Key Dialogue

"CHARLIE: Listen, this is easy. You can do it, no problem, but if you need to, you can ask for help. You're allowed."
"ORLANDO: Hey, Mr. Young-- I'm not being disrespectful or nothing but I'm just trying to concentrate."
"ORLANDO: Hey, Anthony. I voted. CHARLIE: All right. ORLANDO: I'm going again. CHARLIE: No, no, no, no."