Object
Weapons Conversion (Simulated Offensive Systems)
A non‑physical tactical systems state change that reconfigures Enterprise consoles and readouts to present simulated weapon capability during a war‑game. Manifests as new menu options, status lights, and tactical overlays on bridge consoles; officers watch confirmation messages while control authority shifts to the appointed operator, creating visible procedural tension.
2 appearances
Purpose
To enable and present simulated offensive weapons and targeting systems for a controlled tactical exercise or gauntlet, allowing bridge crew to run a realistic weapons drill without live fire.
Significance
Acts as the dramatic fulcrum of Kolrami's gauntlet: enabling the test that forces Data into a moral and tactical trial, shifting command dynamics on the bridge and turning a theoretical strategic debate into an immediate, personal crucible.
Appearances in the Narrative
When this object appears and how it's used