Object
Jeremy Aster's Quarters Entry Door
A human‑scale cabin door that marks the threshold into Jeremy Aster's private quarters aboard the ship. The material offers no technical detail, but the door functions as a contained aperture: it opens to admit Worf, closes to preserve the child's solitude, and frames arrivals and exits that shift tone from private tenderness to intrusion. Characters hesitate at its lip or slip through quietly; its movement concentrates attention and controls sightlines into the small, grief‑laden room where an apparition appears and ritual offers are made.
8 appearances
Purpose
To provide controlled physical access and privacy for Jeremy Aster's quarters—separating the child's private space from the corridor and enabling selective entry and exit during interpersonal moments.
Significance
Operates as a narrative hinge between intimacy and intervention: Worf's quiet entrance through the door launches an attempted Klingon R'uustai, Marla's seductive apparition occupies the room beyond it, and the door's opening and closing repeatedly convert private mourning into urgent moral and protective choices for the crew.
Appearances in the Narrative
When this object appears and how it's used