Fabula
Object
Object

Holodeck Training Wall Surface

A seamless holodeck boundary panel that reads as a low-reflective composite wall within the training arena: roughly two to three meters high, matte in finish, and backed by projection emitters and soft acoustic damping. The surface accepts physical contact — a thrown ball slaps and rebounds off it with variable force — and characters (Wesley, Lal, Data) react to its unpredictable rebound during the catching exercise.
1 appearances

Purpose

Serves as the physical simulation boundary and impact surface in a holodeck training scenario, providing tangible rebounds and spatial limits for motor-coordination exercises.

Significance

Functions as the immediate stimulus that exposes Lal's delayed reflexes and technical vulnerability, intensifying the caregiving-versus-observation tension and foreshadowing possible institutional scrutiny of her emergent behaviors.

Appearances in the Narrative

When this object appears and how it's used

1 moments