Object
Bridge Tactical Simulation Computer
A distributed simulation subsystem that runs across the Enterprise’s bridge consoles and main viewscreen, manifesting as digital overlays, synthesized audio, and rule‑driven scenario logic. It lacks a single physical housing; instead, software threads animate tactical boards, generate opposing forces, and pipe status readouts to officer stations. Kolrami exploits its output as spectacle, crew faces it on consoles, and Data bears the simulation’s social pressure as the system adjudicates moves and outcomes.
0 appearances
Purpose
Execute and display shipboard tactical war‑games and training simulations: generate scenarios, enforce game rules, render visual and audio elements on bridge consoles and viewscreen, and record participant actions and results.
Significance
Serves as the arena for Kolrami’s public Strategema gauntlet, transforming an abstract training exercise into a communal test of honor and reputation; the simulation externalizes and amplifies Data’s crisis of confidence and shifts social stakes among the crew.
Appearances in the Narrative
When this object appears and how it's used
No events recorded for this object