Fabula
S5E15 · Power Play
S5E15
· Power Play

Possessed crew seizes Ten Forward

The possessed crew—O'Brien, Troi, and Data—execute a calculated takeover of Ten Forward by disabling transporter controls, ensuring no one can beam them out or interfere with their escape. O'Brien, leveraging his technical expertise, seizes full transporter authority from the bridge, cutting off Starfleet’s ability to counter their movements. Troi and Data then take Picard and Worf as hostages, while O'Brien coldly separates Keiko from her infant daughter Molly, abandoning the child to a random crew member to eliminate distractions. The entities’ ruthlessness is underscored by their disregard for human bonds, using Keiko’s emotional distress as leverage. Data lowers the forcefield, clearing a path to the cargo bay and escalating the crisis as the aliens tighten their grip on the Enterprise. The scene serves as a turning point, shifting the narrative from investigation to active hostage standoff and demonstrating the entities’ strategic dominance over the crew.

Plot Beats

The narrative micro-steps within this event

2

O'Brien transfers all transporter controls, including those from shuttlecraft, to Ten Forward and creates a unique access code to prevent the Enterprise crew from using the transporters against them.

frustration to control ['MAIN BRIDGE', 'Ten Forward']

Troi declares that each of the possessed crew members will take a hostage for protection; she claims Picard, while Data selects Worf, and O'Brien takes Keiko.

hesitation to determination

Who Was There

Characters present in this moment

8

Aggressively focused, devoid of her usual emotional depth, fully aligned with the entities' ruthless objectives.

Deanna Troi, possessed by the Ux-Mal entity, takes Captain Picard as a hostage and orders Data to lower the forcefield. She dictates the actions of the possessed crew, her usual empathy replaced by aggressive dominance. Her orders are precise and ruthless, reflecting the entities' strategic mindset and disregard for human bonds.

Goals in this moment
  • Secure Picard as a hostage to prevent resistance from the senior staff
  • Coordinate the takeover of Ten Forward and the path to the cargo bay
Active beliefs
  • The entities' plan is the only path to escape, and all obstacles must be removed
  • Human emotions are a liability that must be suppressed
Character traits
Aggressive and dominant Lacking her usual empathy or hesitation Highly effective in coordinating the entities' plan
Follow Ro Laren's journey

Deeply distressed, her maternal instincts overwhelmed by fear and helplessness as her child is taken from her.

Keiko O'Brien is taken as a hostage by the possessed O'Brien, separated from her infant daughter Molly. Her plea for Molly to stay with her is ignored, and her emotional distress is used as leverage by the entities. Her vulnerability highlights the personal cost of the possession and the entities' willingness to exploit human relationships.

Goals in this moment
  • Protect Molly from harm at any cost
  • Find a way to reunite with her daughter and escape the entities' control
Active beliefs
  • The entities' ruthlessness knows no bounds, and she must be prepared for anything
  • Her love for Molly is her greatest strength and weakness in this crisis
Character traits
Vulnerable and emotionally distressed Protective of her daughter at all costs A symbol of the crew's personal stakes in the crisis
Follow Keiko O'Brien's journey

Coldly efficient, devoid of empathy, fully aligned with the entities' objectives.

The possessed O'Brien seizes full control of the transporter systems, preventing interference from the bridge. He coldly separates Keiko from her infant daughter Molly, handing the child to a random crew member to eliminate distractions. His actions are ruthless and calculated, reflecting the entities' strategic dominance and disregard for human bonds. He coordinates the takeover of Ten Forward, ensuring the path to the cargo bay is clear.

Goals in this moment
  • Secure full control of the transporter systems to prevent interference
  • Eliminate distractions (e.g., Molly) to focus on the entities' escape plan
Active beliefs
  • Human emotions are irrelevant to the mission's success
  • The entities' plan must be executed without deviation or hesitation
Character traits
Ruthless and calculating Disregard for human emotions and bonds Highly effective in executing technical and strategic tasks
Follow Jean-Luc Picard's journey

Coldly efficient, devoid of his usual emotional curiosity, fully aligned with the entities' ruthless objectives.

Data, under the control of the Ux-Mal entity, takes Worf as a hostage and lowers the forcefield in Ten Forward at Troi's command. His actions are precise and calculating, reflecting the entity's strategic mindset. He interacts with the computer systems to execute the entities' plan, his usual curiosity replaced by cold efficiency.

Goals in this moment
  • Secure the path to the cargo bay by lowering the forcefield
  • Ensure Worf remains a hostage to prevent resistance from the security team
Active beliefs
  • The entities' plan is infallible and must be executed without deviation
  • Human emotions are irrelevant to the mission's success
Character traits
Calculating and methodical Lacking his usual empathy or hesitation Highly effective in executing technical tasks
Follow Data's journey

Stoically resigned, channeling his frustration into vigilance for any chance to turn the tables.

Worf is taken as a hostage by Data, his role as the ship's security chief making him a high-value target. Despite his captivity, he remains stoic, his Klingon discipline preventing any outward display of fear or resistance. His presence as a hostage underscores the entities' strategic awareness of the crew's hierarchy and capabilities.

Goals in this moment
  • Assess the entities' weaknesses and find an opening to counter their control
  • Protect the crew, particularly those being targeted for emotional leverage (e.g., Keiko and Molly)
Active beliefs
  • The entities' overconfidence will lead to a mistake he can exploit
  • His Klingon honor demands he find a way to break free and defend the ship
Character traits
Stoic and disciplined Highly valuable as a hostage due to his security expertise Restrained but alert for any opportunity to act
Follow Worf's journey

Frustrated and determined, suppressing his anger to maintain focus on finding a solution.

Commander Riker, from the bridge, acknowledges the failed attempt by Ensign Ro to regain transporter control. He reluctantly transfers the remaining transporter functions to O'Brien, his frustration evident as he realizes the bridge's loss of leverage. His tactical mind is racing to find a countermeasure, but for now, he is forced to comply with the possessed crew's demands.

Goals in this moment
  • Regain control of the transporter systems to neutralize the possessed crew's advantage
  • Coordinate with the remaining bridge crew to devise a counterstrategy
Active beliefs
  • The entities' overconfidence may create an opportunity to exploit
  • The crew's combined expertise will ultimately outmaneuver the invaders
Character traits
Frustrated but pragmatic Loyal to Picard and the crew Quick to adapt to shifting tactical realities
Follow William Riker's journey

Distressed and crying, her fear and confusion palpable as she is torn from her mother.

Molly O'Brien, the infant daughter of Keiko and O'Brien, is separated from her mother by the possessed O'Brien. Her crying as she is handed to a random crew member underscores the entities' ruthless disregard for human bonds and emotional distress. Her presence serves as a poignant reminder of the stakes and the vulnerability of the crew's families.

Character traits
Innocent and vulnerable A symbol of the crew's personal stakes in the crisis Her distress amplifies the emotional weight of the scene
Follow Molly O'Brien's journey
Supporting 1

Neutral, fulfilling their duty without emotional attachment to the situation.

A random crew member is given Molly O'Brien by the possessed O'Brien to eliminate distractions. The crew member's neutral demeanor contrasts with the emotional turmoil of the scene, serving as a silent witness to the entities' ruthlessness. Their role is passive but critical in underscoring the vulnerability of the crew's families.

Goals in this moment
  • Follow orders to maintain stability aboard the ship
  • Protect Molly as best as possible given the circumstances
Active beliefs
  • The entities' control must be respected to avoid escalation
  • Their role is to support the crew, even in dire circumstances
Character traits
Neutral and unobtrusive A silent witness to the entities' actions Represents the broader crew's involvement in the crisis
Follow ND (Junior …'s journey

Objects Involved

Significant items in this scene

4
O'Brien's Com Panel

The computer in Ten Forward is critical to the possessed crew's takeover. O'Brien uses it to transfer transporter controls from the bridge, creating an access code to prevent interference as they move to the cargo bay. The computer's systems are manipulated to lock out remote overrides, ensuring the entities' dominance over the ship's transportation network. Its role is both functional and symbolic, representing the entities' technical prowess and their ability to exploit the Enterprise's infrastructure.

Before: Functioning normally, accessible to authorized crew members, and …
After: Locked down with a custom access code, isolated …
Before: Functioning normally, accessible to authorized crew members, and subject to bridge overrides.
After: Locked down with a custom access code, isolated from bridge control, and fully under the possessed crew's authority.
Ten Forward Computer Systems

The Ten Forward computer systems are seized by the possessed crew, who use them to lock out remote bridge overrides. This preemptive action blocks Riker's security containment plan, isolating Ten Forward and preventing any countermeasures. The systems' isolation underscores the entities' strategic foresight and their ability to neutralize the crew's attempts to regain control. The computers become a tool of oppression, reinforcing the entities' dominance over the ship's operations.

Before: Accessible to the bridge and other authorized stations, …
After: Locked out from remote access, fully controlled by …
Before: Accessible to the bridge and other authorized stations, subject to standard operational protocols.
After: Locked out from remote access, fully controlled by the possessed crew, and integrated into their escape plan.
Ten Forward Forcefield (P-Polarity Reversed)

The Ten Forward forcefields, originally set to P-polarity, are reprogrammed by Data and Troi to reverse their polarity, forming an absolute seal. This adjustment severs all internal communications, sensor feeds, and transporter locks, trapping the possessed crew and hostages inside while leaving the bridge crew blind and immobile. The forcefields symbolize the entities' ability to manipulate the ship's systems to their advantage, creating a physical and technological barrier that isolates them from interference.

Before: Set to standard P-polarity, allowing for controlled access …
After: Reversed to absolute seal mode, cutting off all …
Before: Set to standard P-polarity, allowing for controlled access and communication with the bridge.
After: Reversed to absolute seal mode, cutting off all internal and external communications, and trapping the possessed crew and hostages within Ten Forward.
Ten Forward's Transporter Controls

The Ten Forward transporter controls become the focal point of the possessed crew's strategy. O'Brien proposes linking all ship transporter functions to these controls, turning the damaged lounge into a fortified hub. The crew's eyes are drawn to these controls as a potential weapon against the entities' paranoia, highlighting their critical role in the entities' escape plan. The controls represent both the crew's vulnerability and the entities' technical dominance over the ship's infrastructure.

Before: Functional but damaged, subject to standard operational protocols …
After: Centralized and locked under the possessed crew's authority, …
Before: Functional but damaged, subject to standard operational protocols and bridge oversight.
After: Centralized and locked under the possessed crew's authority, integrated into their plan to escape via the cargo bay.

Location Details

Places and their significance in this event

1
Ten-Forward Viewports

Ten Forward serves as the battleground for the possessed crew's takeover, where they storm in with phasers blazing and force hostages like Keiko, Molly, and Worf into submission. The reversed forcefields isolate the lounge, blocking sensors and communications, creating a tense and claustrophobic atmosphere. O'Brien mans the bar's computer console to lock down systems, turning the usually convivial space into a fortified stronghold. The atmosphere is thick with tension, echoing threats, and the distress of hostages, while the debris-strewn environment underscores the urgency and chaos of the situation.

Atmosphere Tension-filled with whispered conversations, echoing threats, and the distress of hostages. The air is thick …
Function Battleground for the possessed crew's takeover, refuge turned stronghold, and staging area for their escape …
Symbolism Represents the violation of the crew's personal and professional spaces, the breakdown of trust, and …
Access Isolated by reversed forcefields, cutting off all internal and external communications, and restricting access to …
Debris from the earlier struggle scattered across the floor Reversed forcefields shimmering ominously, sealing the exits The bar's computer console, now a tool of oppression under O'Brien's control Phaser blasts echoing through the confined space, adding to the tension

Organizations Involved

Institutional presence and influence

2
Starfleet

Starfleet's protocols and values are indirectly challenged by the Ux-Mal entities' actions. The possession of key crew members and the takeover of the Enterprise highlight the vulnerabilities in Starfleet's preparedness for non-corporeal threats. The entities' ruthless efficiency contrasts sharply with Starfleet's emphasis on diplomacy, ethical conduct, and crew welfare. The crisis forces the crew to adapt, testing their loyalty to Starfleet's ideals even in the face of overwhelming odds.

Representation Via institutional protocols being challenged and crew members' adherence to (or deviation from) Starfleet values.
Power Dynamics Being challenged by external forces (the Ux-Mal entities) that exploit Starfleet's infrastructure and personnel.
Impact The crisis exposes the need for Starfleet to develop protocols for non-corporeal threats and possession …
Internal Dynamics The chain of command is tested as the bridge crew struggles to regain control, while …
Uphold the safety and welfare of the crew, even in the face of possession and external threats Maintain control over the Enterprise and its systems to prevent the entities' escape Through the crew's training, loyalty, and resourcefulness in countering the entities' actions Via institutional protocols and protocols that guide their response to the crisis
Ux-Mal Entities

The Ux-Mal entities are the direct antagonists in this event, executing a calculated takeover of Ten Forward and seizing control of the Enterprise's systems. Their actions are ruthless and strategic, reflecting their centuries-long imprisonment and desperation to escape. They manipulate the possessed crew—O'Brien, Troi, and Data—to carry out their plan, using hostages like Picard, Worf, and Keiko as leverage. Their dominance over the ship's infrastructure and their disregard for human bonds underscore their power dynamics and the stakes of the crisis.

Representation Through the collective action of the possessed crew members (O'Brien, Troi, Data) and their direct …
Power Dynamics Exercising absolute authority over the possessed crew and the hostages, while challenging the bridge crew's …
Impact The entities' actions force the crew to confront the limitations of their training and the …
Internal Dynamics The entities' unity is tested by their paranoia and internal tensions, as seen in their …
Escape the Enterprise using the transporter systems and the remains from the Essex crash site Eliminate all obstacles (e.g., crew resistance, emotional distractions) to ensure their plan's success Through the possession of key crew members, granting them access to the ship's systems and technical expertise By exploiting human emotions and relationships (e.g., Keiko and Molly) to create leverage and distractions Via technical manipulation of the Enterprise's infrastructure (e.g., transporter controls, forcefields)

Narrative Connections

How this event relates to others in the story

No narrative connections mapped yet

This event is currently isolated in the narrative graph


Key Dialogue

"O'BRIEN: Transporter controls are being transferred..."
"TROI: We will each take a hostage for protection... Captain Picard, you are mine."
"O'BRIEN: ((to Keiko)) Please... let her stay... ((takes Molly and hands her to a supernumerary))"