Phaser-Powered Vanishing: Danar Escapes as Sensors Go Dark
Plot Beats
The narrative micro-steps within this event
Worf reports Danar's escape method (using a phaser to power the transport) while Data confirms inability to track him.
Who Was There
Characters present in this moment
Stunned and alarmed — caught between duty to his ship and sudden involvement in a diplomatic breach.
Commanding or present in the cockpit of the Angosian transport, Wagnor and his first officer are stunned as Danar unexpectedly materializes aboard their ship, registering alarm and immediate operational concern.
- • Secure his vessel and crew against an unexpected armed arrival.
- • Clarify jurisdiction and avoid a political incident that could implicate Angosia.
- • Angosian vessels should not be used as a refuge for fugitives without prior coordination.
- • This unexpected boarding will create serious diplomatic and security complications.
Concerned and controlled; frustrated by the tactical setback but steady in command.
Commanding from the bridge, Picard hears Worf's report and Data's diagnostics, asks for verification, and recognizes the operational consequence: without sensors they cannot track Danar; he frames the moment in pragmatic, diplomatic terms.
- • Ascertain Danar's location and preserve crew safety.
- • Prevent escalation into a political incident with Angosia.
- • Make decisions that balance duty and diplomacy.
- • Chain of command and accurate information are the basis for sound decisions.
- • Diplomatic ramifications must shape tactical choices, not be ignored.
Clinically frustrated — focused on problem solving but constrained by failed systems.
At his console on the bridge, Data detects and announces an explosion in Jefferies Tube T‑nine‑five, reports that all external sensors are inoperative and that he is unable to transfer control to backup systems, and attempts diagnostic recovery under pressure.
- • Restore or reroute sensor control to reestablish external tracking.
- • Provide command with accurate technical status.
- • Diagnose the scope and source of the failure.
- • Ship systems are repairable but have been deliberately sabotaged.
- • Timely technical control is essential to prevent escape and contain diplomatic fallout.
Resolute and authoritative initially; briefly surprised and pained after the explosion; remains duty‑bound and alert despite injury.
Leading the security sweep in Cargo Bay Three, Worf discovers the missing pressure suit, confronts Danar with his phaser, is momentarily unsettled by the Jefferies‑tube explosion, is disarmed and knocked nearly unconscious, later inspects the transporter console and reports the phaser‑powered escape to the bridge.
- • Secure and detain the intruder (Roga Danar).
- • Protect the ship and cover vulnerable points such as the photon torpedo launchers.
- • Report accurate status to the bridge and follow command.
- • The intruder is a dangerous combatant who must be contained by force if necessary.
- • Shipboard protocol and reporting will enable command to coordinate containment.
- • Violence should be decisive to prevent broader harm (but unnecessary killing is avoidable).
Alert and validated—he feels vindicated that the crew predicted this possibility, and is impatient to take action.
On the bridge, Riker offers tactical interpretation of Worf's report (predicting Danar's plan), urges use of backup systems and responds to Data's updates; he reads the sabotage as premeditated and advises command accordingly.
- • Recover sensor function and implement tactical containment.
- • Minimize chances of further escape through defended exit points.
- • Support Picard with practical, immediate options.
- • Danar is cunning and planned an escape route in advance.
- • Quick tactical responses (backup systems, personnel deployment) can mitigate damage.
Objects Involved
Significant items in this scene
The transporter pad in Transporter Room Three is energized mid‑scene: Danar taps the console, the pad blooms and dematerializes him, turning a routine landing surface into the physical mechanism of his disappearance and the culminating instrument of his escape.
Auxiliary backup systems for sensors and lighting are implicated: Data attempts to transfer control to backups after the Jefferies‑tube explosion, but the fallback units fail to reroute telemetry or restore external sensor feeds, compounding the ship's inability to track Danar.
The cargo transporter console is forcibly commandeered: Danar taps the faceplate and—because a phaser has been jury‑rigged into its maintenance port—overrides safety interlocks and energizes the transport pattern, enabling a direct beam to the Angosian ship. Later Worf inspects the console and discovers the phaser wiring, confirming deliberate sabotage.
A discarded full‑body cargo‑bay pressure suit functions as a prop and clue: Danar had been associated with it, leaving it behind as he removed it to move stealthily through the bay; its presence draws Worf's attention and helps locate Danar's hiding place.
Photon torpedo launchers are verbally prioritized by Worf as areas to be covered—functioning as strategic assets and potential escape points that require guarding during the manhunt, even though they are not physically used in the escape sequence.
A standard Starfleet security phaser is central to the sabotage and escape: an overloaded phaser in a Jefferies tube detonates to disable external sensors and throw Worf off balance; the same weapon is later found jury‑rigged into the transporter console, serving as the emergency power source that locks the cargo transporter pattern and enables Danar's beam‑out.
Location Details
Places and their significance in this event
A section of the ship's Jefferies tube (T‑nine‑five) is the point of technical sabotage: a phaser reaches overload there, producing an explosion that shakes the ship, causes lighting flicker and — crucially — disables external sensors, creating the necessary seconds of confusion for Danar's escape.
Cargo Bay Three is the physical battleground: crates and supplies provide cover, an abandoned pressure suit points to Danar's hiding place, and the transporter console sits at the heart of the bay's action where the final scramble and dematerialization occur. It transforms from a routine storage area into the scene of a violent containment failure.
Decks Thirty‑Seven through Thirty‑Nine are referenced as the locations where Picard orders security guards posted at emergency airlocks; they function as the ship's sealed perimeter meant to prevent physical egress while the manhunt is underway.
Narrative Connections
How this event relates to others in the story
"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."
"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."
"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."
"Worf's discovery of the missing pressure suit directly leads to the confrontation that allows Danar to escape via transporter."
Part of Larger Arcs
Key Dialogue
"WORF: "Worf to bridge. Danar has escaped. He used a phaser to power the cargo transporter. Coordinates indicate he beamed aboard the Angosian transport ship.""
"DATA: "Explosion in Jefferies Tube section T-nine-five. All external sensors are inoperative.""
"ROGA: "My battle is never over.""