Picard Breaks the Field — Marla Clutches Jeremy

Red alert urgency: engineering and security race to contain a roaming alien energy while Picard blasts open a corridor force field to reach Jeremy. Outside Aster's quarters the creature wearing Marla's face has the boy in a possessive embrace; Troi moves to comfort him and is physically rebuffed. Picard intervenes, speaks gently to Jeremy and orders a release of the security field, then follows as Marla leads the child back inside. The beat crystallizes the story’s central choice — protective command versus seductive consolation — and escalates the moral and physical confrontation that will force Jeremy to choose between illusion and painful reality.

Plot Beats

The narrative micro-steps within this event

3

Marla and Jeremy are trapped between force fields as Troi watches, setting the stage for Picard's confrontation with the entity.

anticipation to tension ["Aster's quarters"]

Picard lowers the force field and engages with Jeremy and Marla, showing his protective stance and beginning the climactic confrontation.

tension to confrontation ["Aster's quarters"]

Marla asserts her control over Jeremy, refusing Troi's attempt to take him, escalating the power struggle over the boy.

confrontation to defiance ["Aster's quarters"]

Who Was There

Characters present in this moment

9

Startled and unsettled; quickly resumes professional composure to follow orders and assist engineering efforts.

O'Brien is present in Transporter Room Three; he is checked on by Worf after the energy bolts past and is recorded as startled but physically unharmed, his console work abruptly interrupted by the emergency.

Goals in this moment
  • Ensure transporter systems are safely taken offline and prevent harm to personnel.
  • Regain control of his equipment and provide status reports to engineering.
Active beliefs
  • Transporter systems must be precisely controlled or they will endanger crew.
  • Practical, hands-on response will mitigate physical dangers from the intruder.
Character traits
competent grounded resilient
Follow Miles O'Brien's journey

Anxious and tentative; wants comfort but is uncertain about authority figures and the strange presence claiming his mother.

Jeremy is physically led by the Marla manifestation, answering Picard's question in halting fashion while appearing frightened and clinging to the image that claims to be his mother.

Goals in this moment
  • Find safety and reassurance in a familiar figure (the Marla image) or authority (Picard/Troi).
  • Avoid being separated from what he perceives as his mother.
Active beliefs
  • The manifestation resembling his mother may be real or comforting.
  • Adult authority figures are there to protect him, though he may still prefer maternal comfort.
Character traits
vulnerable confused trusting
Follow Jeremy Aster's journey

Resolute, professionally composed with private concern — calm on the surface while driven by protective urgency.

Picard keys his insignia to communicate with the bridge, orders release of the corridor forcefield, speaks gently to Jeremy to reassure him, and follows Troi toward Aster's quarters intending to remove the child from harm.

Goals in this moment
  • Ensure Jeremy's immediate physical safety.
  • Break the intruder's hold or prevent the child being taken off the ship.
Active beliefs
  • He is responsible for dependents aboard his ship and must act personally.
  • Empathy and calm words will help stabilize Jeremy and allow cooperation.
Character traits
decisive compassionate authoritative
Follow Jean-Luc Picard's journey

Detachedly clinical; focused on facts and system states rather than emotional implications.

Data works consoles on the Main Bridge, reports that force fields are engaged and transporters are down, providing precise system status to command so tactical decisions can proceed with accurate technical context.

Goals in this moment
  • Maintain accurate sensor and force-field data for command decisions.
  • Keep the intruder from exploiting ship systems by monitoring technical status.
Active beliefs
  • Reliable, up-to-date system information reduces risk and miscalculation.
  • Procedural containment via force fields and transporter shutdowns is the correct first response.
Character traits
analytical precise observational
Follow Data's journey

Alert, tense, carrying professional duty; a hint of private shame or frustration at being unable to fully contain the threat.

Worf arrives at Transporter Room Three, witnesses the energy bolt past components, checks on O'Brien and security personnel, and reports the intruder has left the room before moving to respond to shipwide security alerts.

Goals in this moment
  • Account for crew safety in the transporter area and ensure no further casualties.
  • Contain the intruder’s movement by coordinating security alerts and patrols.
Active beliefs
  • Security failures are personal responsibilities to be rectified.
  • Swift, disciplined response will limit harm and restore order.
Character traits
disciplined protective procedural
Follow Worf's journey

Cautiously focused; tactical concern about system vulnerabilities under pressure.

Riker on the bridge warns La Forge about the intruder's probable attempts to reinstate transporter power and helps coordinate tactical responses from command while supporting Picard's decisions.

Goals in this moment
  • Prevent the intruder from reactivating transporters.
  • Keep command informed so decisions balance safety and urgency.
Active beliefs
  • Predictable tactical patterns allow the intruder to be anticipated and countered.
  • Clear coordination between engineering and command is essential to protect the ship.
Character traits
pragmatic protective tactical
Follow William Riker's journey

Concerned and protective; restrained empathy tempered by professional caution about forcing comfort on a traumatized child.

Troi watches at Aster's door, attempts to step forward and comfort Jeremy but is physically rebuffed when the Marla manifestation tightens her hold; she follows Picard into the quarters intending to protect and counsel the boy.

Goals in this moment
  • Provide immediate psychological support to Jeremy.
  • Prevent the child from being manipulated or removed by the intruder.
Active beliefs
  • Jeremy needs gentle, controlled reassurance rather than coercion.
  • She has a duty to advocate for the child's emotional readiness before forming new attachments.
Character traits
empathetic protective calmly assertive
Follow Deanna Troi's journey

Focused and alert; professional anxiety about system vulnerabilities fuels rapid, targeted action.

La Forge reports via coms that engineering is shutting down transporters and moves to physically address transporter systems, prioritizing technical containment against the intruder's vector of attack.

Goals in this moment
  • Disable transporter systems to deny the intruder an abduction route.
  • Restore and secure critical ship systems to prevent further breaches.
Active beliefs
  • The intruder uses ship systems (transporters) to abduct; isolating those systems will stop it.
  • Engineering can and must physically control ship infrastructure to protect lives.
Character traits
technical urgent methodical
Follow Geordi La …'s journey

Non-human predatory focus; coldly instrumental, using imitation and possessiveness to control the child.

The Intruder manifests as Marla, leads Jeremy out of his quarters, places a possessive arm around him, physically rebuffs Troi, and uses the corridor force-field trap to attempt to keep the child; it reacts to power changes and darts through systems elsewhere.

Goals in this moment
  • Seize Jeremy and remove him from the ship by exploiting emotional attachment.
  • Exploit ship systems and power changes to facilitate abduction and escape.
Active beliefs
  • Mimicry of loved ones will lower resistance and facilitate capture.
  • Ship systems are exploitable vectors to achieve its objective.
Character traits
manipulative predatory adaptive
Follow Alien Probe's journey

Objects Involved

Significant items in this scene

1
Worf's Starfleet Insignia

A Starfleet insignia is keyed/tapped as the communicative trigger to send orders and open channels; it functions as the compact operational device that allows Picard (and other officers) to order the release of a security forcefield and coordinate urgent bridge responses.

Before: Affixed to the officer's uniform, inactive until tapped …
After: Remains affixed and functional after signaling; used to …
Before: Affixed to the officer's uniform, inactive until tapped to open a channel; present on the commanding officer's chest.
After: Remains affixed and functional after signaling; used to issue orders and then remains in normal operational state.

Location Details

Places and their significance in this event

5
Main Bridge

The Main Bridge is the command center where Data, Riker and others coordinate force-field engagement and system shutdowns; it supplies technical readouts and authorizes tactical orders that directly shape what happens in the corridors and Transporter Room.

Atmosphere Tense, focused, punctuated by clinical system reports and tactical brevity.
Function Operational command and information hub directing containment and rescue efforts.
Symbolism Embodies institutional authority and the duty to protect crew under risk.
Access Restricted to bridge crew and senior officers during Red Alert.
LCARS consoles glowing amber/crimson. Force-field and transporter status readouts actively displayed.
Enterprise Turbolift

The Aft Turbolift is the staging point where Picard, Geordi and Worf split to respond; it is the cramped conduit that converts private movement into rapid public command, launching senior staff into immediate crisis roles.

Atmosphere Compressed and urgent—red alert hum, terse voice communications, immediate deployment tension.
Function Staging and deployment node for senior officers moving to action.
Symbolism Represents the thin line between private conscience and public command — decisions made here are …
Access Open to crew but movement constrained by Red Alert protocol.
Red alert alarm sounding. Hushed, clipped communications as officers key insignia.
Transporter Room Three

Transporter Room Three functions as a technical battleground where the intruder previously reacted to power changes and where Worf checks on O'Brien; it underscores the physical vulnerability of ship systems the intruder exploits.

Atmosphere Electric, ozone-tinged, jittery—the hum of coils interrupted by panic and hurried checks.
Function Site of intrusion and immediate technical response; a focal point for engineering and security checks.
Symbolism Represents technological vulnerability — the ship's tools become liabilities when turned against them.
Access Secured during emergency; engineering and security personnel present.
Humming matter-energy coils and blue transporter wash. Console lights flaring and technicians physically at panels.
Aster Quarters

Aster's Quarters is the intimate, contested domestic space where the Intruder manifests as Marla and physically claims Jeremy; the room shifts from refuge to emotional trap as Picard and Troi follow and attempt to intervene.

Atmosphere Claustrophobic and emotionally charged—soft lighting contrasts with the metallic hum beyond the door, producing an …
Function Refuge turned battleground for the child's loyalty and agency.
Symbolism Symbolizes the private wound of loss and the danger when grief is exploited by a …
Access Formally private quarters but accessed by command for emergency child protection.
Dim domestic lighting inside the quarters. A sealed door and a force field in the corridor creating a trapped effect.
Deck Eight — Corridors A and B (USS Enterprise-D)

Deck Eight corridors A and B provide the tactical choke points where force fields create traps and limit movement, isolating the Marla/Jeremy pair and forcing command to make surgical choices about when and where to intervene.

Atmosphere Electrically tense and claustrophobic—emergency strobes and the hiss of force-fields dominate.
Function Barrier and containment corridor that both protects and traps occupants depending on who controls the …
Symbolism Represents institutional containment — technology used to protect can also imprison vulnerable people.
Access Sealed under command order; restricted to emergency response teams.
Shimmering security force fields across hall thresholds. Red alert strobes and the low mechanical hum of the ship.

Narrative Connections

How this event relates to others in the story

No narrative connections mapped yet

This event is currently isolated in the narrative graph


Key Dialogue

"TROI'S COM VOICE: "Captain, the image is back -- she's trying to take Jeremy off the ship again.""
"PICARD: "How are you, Jeremy? Are you frightened?""
"MARLA: "No.""