Fabula
S2E2 · Star Trek: The Next Generation - Where Silence Has Lease

Worf's Berserker Rage, Riker's Commanding Calm

In the demolished holodeck, Worf's controlled fury during combat spirals into unchecked berserker rage as he decimates simulated alien warriors with escalating brutality. His bloodlust becomes so intense that he turns his violence against the environment itself, smashing everything in sight until Riker—the only remaining target—stands alone. With authoritative commands ('At ease, Lieutenant!'), Riker forces Worf to confront and barely restrain his primal instincts. The aftermath reveals Worf's dangerous volatility and Riker's unique ability to command discipline from the Klingon warrior, foreshadowing both men's psychological battles ahead. This visceral confrontation exposes the razor-thin line between Worf's warrior pride and self-destructive fury.

Plot Beats

The narrative micro-steps within this event

3

Instead of stopping, Worf channels his victory into destructive rage—he beats the club against walls and rips apart anything remaining, leveling the simulated environment until near-total devastation consumes the holodeck set.

exultant triumph to unbounded fury ['Holodeck environment collapsing into ruins']

Riker calls the exercise over—first quietly, then sternly—and his commands collide with Worf's near-instinctive aggression until Worf, still towering with fury, takes a step forward and a low, vicious snarl escapes him.

assertive command to escalating threat ['amid the destroyed holodeck set']

Riker's final, authoritative 'At ease' and 'Exit Holodeck' pierce Worf's frenzy; Worf inhales, forces himself to calm, flexes, and visibly regains control—his muscles relax and a pleased steadiness replaces the savage edge.

dangerous rage to controlled composure ['Holodeck doorway/exit']

Who Was There

Characters present in this moment

3

Singular focus on destruction

Aggressively attack with primitive weapons until defeated, serving as catalysts for Worf's berserker state.

Goals in this moment
  • Eliminate opposition
  • Test combatants' limits
Active beliefs
  • Violence is pure purpose
  • No quarter given or expected
Character traits
Programmed hostility Relentless aggression Combat proficiency
Follow Alien Warrior's journey

Ecstatic bloodlust transitioning to shamed restraint

Transforms from tactical fighter to uncontrollable berserker, demolishing holodeck environment before barely restraining himself when confronted by Riker's command.

Goals in this moment
  • Release pent-up Klingon aggression
  • Prove combat superiority
Active beliefs
  • True strength is demonstrated through domination
  • Starfleet protocols cannot contain Klingon nature
Character traits
Primal rage Physical dominance Cultural duality Volatile self-control
Follow Worf's journey

Professional concern masking visceral unease

Strategically intervenes in combat before witnessing Worf's transformation with growing alarm, ultimately commanding control with firm authority.

Goals in this moment
  • Maintain operational safety
  • Reassert command structure
Active beliefs
  • Starfleet authority must contain primal instincts
  • Trust requires understanding dangerous potential
Character traits
Situational awareness Command presence Calculated risk-taking Disciplined restraint
Follow William Riker's journey

Objects Involved

Significant items in this scene

4
Alien Warrior's Club-Like Weapon

Worf seizes the club from a defeated alien warrior and uses it to deliver savage finishing blows before turning it against the holodeck environment itself, the weapon becoming an extension of his uncontrolled fury.

Before: Dropped by defeated alien warrior
After: Dematerialized along with holodeck simulation
Before: Dropped by defeated alien warrior
After: Dematerialized along with holodeck simulation
Riker's Starfleet Tunic

Bears visible damage from combat, its torn state mirroring the erosion of disciplined training protocols as the situation spirals out of control.

Before: Already torn from prior combat
After: Remains damaged post-simulation
Before: Already torn from prior combat
After: Remains damaged post-simulation
Simulated Alien Battle Axe

Used by alien warriors in initial combat sequences, its savage blows forcing Worf to unleash progressively more brutal counterattacks that escalate toward his berserker state.

Before: Wielded by attacking alien warrior
After: Dematerialized after wielder's defeat
Before: Wielded by attacking alien warrior
After: Dematerialized after wielder's defeat
Smashed Holodeck Boulder Debris

Serves as both environmental hazard (dropped by attackers) and later as debris scattered across the demolished holodeck, physical testament to Worf's destructive rage.

Before: Part of holodeck simulation architecture
After: Shattered into fragments across combat area
Before: Part of holodeck simulation architecture
After: Shattered into fragments across combat area

Location Details

Places and their significance in this event

1
Holodeck Three (USS Enterprise)

The demolished holodeck area transforms from tactical combat zone to psychological proving ground, its destruction paralleling Worf's loss of control until only simulated ruins remain.

Atmosphere Chaotic destruction transitioning to tense stillness
Function Crucible for testing combat limits
Symbolism Represents the fragile boundary between discipline and primal instinct
Access Secured Starfleet training facility
Scorch marks from overloaded systems Shattered debris creating hazardous footing

Narrative Connections

How this event relates to others in the story

What this causes 11
Character Continuity

"Worf's holodeck-fueled loss of control and destructive rage prefigures and explains his later explosive frustration and near-berserker response when the Yamato's looping spaces push him to the edge."

Worf's Temporal Desperation
S2E2 · Star Trek: The Next Generation …
Character Continuity

"Worf's holodeck-fueled loss of control and destructive rage prefigures and explains his later explosive frustration and near-berserker response when the Yamato's looping spaces push him to the edge."

Worf's Fractured Reality
S2E2 · Star Trek: The Next Generation …
Character Continuity

"Worf's holodeck-fueled loss of control and destructive rage prefigures and explains his later explosive frustration and near-berserker response when the Yamato's looping spaces push him to the edge."

The Warrior's Loop: Worf's Temporal Fury
S2E2 · Star Trek: The Next Generation …
Character Continuity

"Worf's holodeck-fueled loss of control and destructive rage prefigures and explains his later explosive frustration and near-berserker response when the Yamato's looping spaces push him to the edge."

Klingon Rage Meets Cosmic Prison
S2E2 · Star Trek: The Next Generation …
Character Continuity medium

"Riker's role as the officer who can command Worf's aggression into discipline on the holodeck is mirrored by his authoritative leadership when volunteering to lead the risky away mission to the Yamato."

Log of the Trapped: Picard's Amber Paradox
S2E2 · Star Trek: The Next Generation …
Character Continuity medium

"Riker's role as the officer who can command Worf's aggression into discipline on the holodeck is mirrored by his authoritative leadership when volunteering to lead the risky away mission to the Yamato."

Encountering the Phantom Yamato
S2E2 · Star Trek: The Next Generation …
Character Continuity medium

"Riker's role as the officer who can command Worf's aggression into discipline on the holodeck is mirrored by his authoritative leadership when volunteering to lead the risky away mission to the Yamato."

Into the Void's Maw
S2E2 · Star Trek: The Next Generation …
Emotional Echo

"Riker's calming command ('At ease') that grounds Worf during the holodeck sequence is echoed later when Worf uses the same discipline-command to steady himself amid the Yamato's maddening loops."

Worf's Temporal Desperation
S2E2 · Star Trek: The Next Generation …
Emotional Echo

"Riker's calming command ('At ease') that grounds Worf during the holodeck sequence is echoed later when Worf uses the same discipline-command to steady himself amid the Yamato's maddening loops."

Worf's Fractured Reality
S2E2 · Star Trek: The Next Generation …
Emotional Echo

"Riker's calming command ('At ease') that grounds Worf during the holodeck sequence is echoed later when Worf uses the same discipline-command to steady himself amid the Yamato's maddening loops."

The Warrior's Loop: Worf's Temporal Fury
S2E2 · Star Trek: The Next Generation …
Emotional Echo

"Riker's calming command ('At ease') that grounds Worf during the holodeck sequence is echoed later when Worf uses the same discipline-command to steady himself amid the Yamato's maddening loops."

Klingon Rage Meets Cosmic Prison
S2E2 · Star Trek: The Next Generation …

Themes This Exemplifies

Thematic resonance and meaning

Key Dialogue

"RIKER: At ease, Lieutenant!"
"WORF: No -- usually my calisthenics are more... intense, but those sessions are too personal to be shared."
"RIKER: (dryly) I'll bet they are."