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Interpersonal Conflict
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Away‑team rescue and hostage crisis at the Shroud — Armus (a hostile, quasi‑supernatural/interiorized force) blocks evacuation, inflicts lethal harm, and forces the Enterprise into agonizing tactical and moral choices.

Away‑team rescue and hostage crisis at the Shroud — Armus (a hostile, quasi‑supernatural/interiorized force) blocks evacuation, inflicts lethal harm, and forces the Enterprise into agonizing tactical and moral choices.

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